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Magic Cuffs restore mana based on damage BEFORE defense now.įixed Critical worlds. Version 11.0.1 (02/08/17): Attempted to reduce the number of crashes caused by "Out of Memory" exceptions in large worlds. Version 11.0.2 (02/09/17): Additional attempts to reduce memory usage. Version 11.0.3 (02/19/17): Fixed speed issues with some weapons.įixed Duke Fishron's damage and defense in second phase. Version 11.0.4 (02/28/17): Fixed Duke Fishron's damage and defense. Possibly fixed an issue where most of the interface disappears when there's an error with the HUD. Slightly nerfed NPC/Enemy HP at levels 22 and higher.Īdded an autopause option to the Stat Flower.Īdded an option where the inventory toggle key closes stat windows.Īdded an error message at you heart location if there's a probleim with the hud not showing up. Version 11.1 (Old versioning style from here down) (4/12/17): Added EXP values to fishing that didn't have any. *Barrier was nerfed to absorb a maximum of 15% max HP instead of 25%, and adds 0.75% of magic damage dealt to the shield rather than 1%. It now auto regenerates every minute to restore absorption power. *Mana Shield now only absorbs damage up to half your maximum mana, but also only absorbs half the damage taken instead of all of it. Price is the same as it was to reset with the Medallion. *The Wizard now offers stat reset services. *NPC level and experience data shows up in the bestiary. (./Content/Leveled) Version 1.1.0.1 (): Fixed fancy and classic heart and star UI meter stylesįixed desert biome popup not working Version 1.1 (Starting new versioning) (7/16/20): *Standalone update for terraria 1.4! *Moved Leveled's content to a singular location. Still missing some, if you encounter one let me know. *Fixed Broken Armor not reducing defense. Should offer much better scaling at lower levels and not be as brutal. *Adjusted NPC stat scaling by level to be overall lower. Report them if you find any, I'll try to see if I can fix them. Some will do very low damage due to the way these deal damage. You can move interface elements by holding ALT+SHIFT *Fixed high scaling of damage on NPC projectiles. Settings are accessed in the ingame settings menu in the 'interface' section. Version 1.1.1.1 (): *Fixed crashes regarding missing files Version 1.1.1 (): *Reimplemented all the interface features of "Unleveled" back in to Leveled.